S.1629 - A bill to regulate certain pay-to-win microtransactions and sales of loot boxes in interactive digital entertainment products, and for other purposes.116th Congress (2019-2020) |
|Sponsor:||Sen. Hawley, Josh [R-MO] (Introduced 05/23/2019)|
|Committees:||Senate - Commerce, Science, and Transportation|
|Latest Action:||Senate - 05/23/2019 Read twice and referred to the Committee on Commerce, Science, and Transportation. (All Actions)|
This bill has the status Introduced
Here are the steps for Status of Legislation:
- Passed Senate
- Passed House
- To President
- Became Law
Summary: S.1629 — 116th Congress (2019-2020)All Information (Except Text)
Introduced in Senate (05/23/2019)
This bill prohibits the publication or distribution of interactive video games and digital entertainment products that (1) include pay-to-win features and (2) are targeted to minors under the age of 18.
Pay-to-win features include making available for purchase assistance, advantages, or other awards that a reasonable user would perceive provides a competitive advantage in the progression of the game or product over those users who do not make such purchase. Pay-to-play features do not include purchases (1) that alter only the appearance of the game, (2) of game modes that make game-play progression more difficult that without such purchase, or (3) of add-ons that do not assist in the progression of the underlying game or product.
Additionally, game publishers and distributors are prohibited from including pay-to-play features in games and digital entertainment products that are not targeted to minors but where the publisher or distributor reasonably should know that minors use such games or products.